beczl

Site Contributor
  • Content count

    109
  • Joined

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About beczl

  • Rank
    Site Contributor - Mods
  • Birthday 07/08/1974

Contact Methods

  • MSN beczl@tvn.hu
  • Website URL http://http.//beczl.tvn.hu
  • Skype beczlaszlo

Profile Information

  • Gender Male
  • Location Hungary - Veszprem
  • Interests IT, Flightsim, 3DMax, EOD, Airsoft, Russian Ordnance, Diecast
  1. File Name: DCS World UB-32M/57 57mm Rocket Pod Model v2 File Submitter: beczl File Submitted: 28 Aug 2012 File Updated: 28 Aug 2012 File Category: Missiles, Bombs, Rockets DCS World UB-32M/57 57mm Rocket Pod with loaded rockets. v2.0 to install: 1) open zip file copy files paste the BAZAR folder in the DCS folder 2) in Program Files\the developer\DCS World\Bazar\World\Shapes rename the file: ub-32m1 as _ub-32m1.edm DO NOT REDISTRIBUTE Click here to download this file
  2. File Name: DCS World UB-13 122mm Rocket Pod Model v2 File Submitter: beczl File Submitted: 28 Aug 2012 File Updated: 28 Aug 2012 File Category: Missiles, Bombs, Rockets DCS World UB-13 80mm Rocket Pod Model v2 to install: 1) open zip file copy files paste the BAZAR folder in the DCS folder 2) in Program Files\the developer\DCS World\Bazar\World\Shapes rename the file: ub-13.edm as _ub-13.edm DO NOT REDISTRIBUTE Click here to download this file
  3. Version

    386 downloads

    DCS World UB-32M/57 57mm Rocket Pod with loaded rockets. v2.0 to install: 1) open zip file copy files paste the BAZAR folder in the DCS folder 2) in Program Files\the developer\DCS World\Bazar\World\Shapes rename the file: ub-32m1 as _ub-32m1.edm DO NOT REDISTRIBUTE
  4. Version

    364 downloads

    DCS World UB-13 80mm Rocket Pod Model v2 to install: 1) open zip file copy files paste the BAZAR folder in the DCS folder 2) in Program Files\the developer\DCS World\Bazar\World\Shapes rename the file: ub-13.edm as _ub-13.edm DO NOT REDISTRIBUTE
  5. File Name: DCS World B-8M1 80mm Rocket Pod Model v2 File Submitter: beczl File Submitted: 27 Aug 2012 File Updated: 28 Aug 2012 File Category: Missiles, Bombs, Rockets DCS World B-8M1 80mm Rocket Pod Model v2 with loaded 80mm rockets. v2.0 to install: 1) open zip file copy files paste the BAZAR folder in the DCS folder 2) in Program Files\the developer\DCS World\Bazar\World\Shapes rename the file: b-20.edm as _b-20.edm DO NOT REDISTRIBUTE Click here to download this file
  6. Version

    517 downloads

    DCS World B-8M1 80mm Rocket Pod Model v2 with loaded 80mm rockets. v2.0 to install: 1) open zip file copy files paste the BAZAR folder in the DCS folder 2) in Program Files\the developer\DCS World\Bazar\World\Shapes rename the file: b-20.edm as _b-20.edm DO NOT REDISTRIBUTE
  7. File Name: DCS:World Vehicle Upgrade Pack 1 File Submitter: beczl File Submitted: 01 Jun 2012 File Updated: 03 Sep 2012 File Category: Ground Units Important! These models has a higher poly count than the normal DCS:World models. These models should cause some FPS loss during usage even they have a multiple LOD and reduced textures as well. The mod contain the following elements: 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.5 1S91 "Straight Flush" Radar + 2P25 "Kub" TEL v1.4 9A52-2 Smerch MLRS v1.4 8K14 Scud-B Launcher v1.5 Uaz-452 Truck, Bus, Ambulance v1.2 Zil-131 PR-14 SA-3 Pechora Missile Loader Truck v1.2 D-30 122mm Howitzer v1.1 Kraz-255B Truck v1.1 Kraz-255B Mobile Workshop v1.1 Kraz-255B Recovery Vehicle v1.1 Kraz-255B Machinery Transporter v1.1 MAZ-537 Heavy Transporter w T-55A v1.1 MAZ-543 Heavy Cargo Transporter v1.1 You can find further infos about models in the ReadMe file after installation is successfully. Installation: Just run the executable and when you get a pop-up window "Self Extracting Zip file" You have type your DCS:World install dir (e.g. root dir) and please unchecked confirm overwrites option as well. If you enjoy my mod please visit http://beczl.tvn.hu and should send me some donation. Every dollar is count! Copyright, 2012 Laszlo 'beczl' Becz mail: laszlo.becz@gmail.com web: beczl.tvn.hu Click here to download this file
  8. Version

    780 downloads

    Important! These models has a higher poly count than the normal DCS:World models. These models should cause some FPS loss during usage even they have a multiple LOD and reduced textures as well. The mod contain the following elements: 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.5 1S91 "Straight Flush" Radar + 2P25 "Kub" TEL v1.4 9A52-2 Smerch MLRS v1.4 8K14 Scud-B Launcher v1.5 Uaz-452 Truck, Bus, Ambulance v1.2 Zil-131 PR-14 SA-3 Pechora Missile Loader Truck v1.2 D-30 122mm Howitzer v1.1 Kraz-255B Truck v1.1 Kraz-255B Mobile Workshop v1.1 Kraz-255B Recovery Vehicle v1.1 Kraz-255B Machinery Transporter v1.1 MAZ-537 Heavy Transporter w T-55A v1.1 MAZ-543 Heavy Cargo Transporter v1.1 You can find further infos about models in the ReadMe file after installation is successfully. Installation: Just run the executable and when you get a pop-up window "Self Extracting Zip file" You have type your DCS:World install dir (e.g. root dir) and please unchecked confirm overwrites option as well. If you enjoy my mod please visit http://beczl.tvn.hu and should send me some donation. Every dollar is count! Copyright, 2012 Laszlo 'beczl' Becz mail: laszlo.becz@gmail.com web: beczl.tvn.hu
  9. File Name: DCS World Combined Forces Mod File Submitter: beczl File Submitted: 25 Nov 2011 File Updated: 03 Sep 2012 File Category: Ground Units Version: 2.0 Other Authors: beczl Website: http://beczl.tvn.hu Combined Forces Mod V2.0 for DCS:A-10C Warthog 1.1.1.0 and DCS:Black Shark 2 - All mod aligned to DCS A-10C and BS2 either. - All Textures converted to dds format for a better performance - Doesn't Modman compatible !!! The mod contain the following elements: 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.3 - High detailed multi LOD 3D model + different skins for all season - Fully animated launch sequence - The unit can launch five missile between 1min. Full reload time 2min. - New 9M113M Konkurs missile 3D model and new missile characteristic - The vehicle able to start launch missile +-95 degree and 75-4000m far from their base direction. If their selected target out of this limit the unit won't start the attack. - Target distance Radar: 75-4.000m 1S91 "Straight Flush" Radar + 2P25 "Kub" TEL v1.2 - High detailed multi LOD 3D model + different skins for winter - Fully animated - Target distance Radar: 1-70km, Launcher: 1-50km 9A52-2 Smerch MLRS v1.3 - High detailed multi LOD 3D model + different skins for winter and autumn - Enhanced 9M55 missile cluster warhead - New launcher tubes shape and launcher and rocket 3D coordinates are reworked - The reaction time is set to 120s instead of the original 100s - Launcher traverse horizontal movement changed to +-30° instead of the original +-60° - Target distance: 20-70km 8K14 Scud-B Launcher v1.3 - High detailed multi LOD 3D model + different skins for all season - Fully animated launch sequence - Corrected MAZ-543 chassis data - The Scud missile characteristic changed as real as possible, but some things are limited and hardcoded in this case the missile do some silly maneuver sometimes, so be careful. - The Scud only able to start launch missile +-25 degree from their base direction. If their selected target out of this limit the unit won't start the launching sequence. - The Scud replaced the non-active Uragan MLRS. In this case the Scud missile have been recognized as a simple MLRS missiles and doesn't start like at real Scud missile. And the SAM patriot unit won't shoot it of course. - The typical Scud missile erector and launch preparation sequence is ~4-8min and it depends on the target distance. (near = less time; far = more time) So if you recognize the launcher you have 4-8min to eliminate it. - Target distance: 20-300km Uaz-452 Truck, Bus, Ambulance v1.0 - High detailed 3D model Zil-131 PR-14 SA-3 Pechora Missile Loader Truck v1.2 - High detailed multi LOD 3D model New Russian UB Rocket Pods v2.0 - UB-13, UB-32, B-20, B-8V20 - High detailed multi LOD 3D model - High detailed weathered textures BRDM-1 Armored Recon Vehicle v1.0 - High detailed multi LOD 3D model + different skins for winter - Working and animated machine gun - Target distance: 50-1.000m D-30 122mm Howitzer v1.0 - High detailed 3D model - Recoil effect - Target distance: 50-10.000m R-37 missile for MiG-31 - New 3D model with animated rear wings - R-37 is added for Mig-31 loadout 9M17 Falanga AT-2C Swatter ATGM Missile + Launch rail for Mi-24V - High Detailed 3D model and skin - Accurate Missile characteristic - The Mi-24V can launch against maximum two missile in same time between 500-4000m launch distance. The following 3D models made by the developer. I only reactivated or changed their settings as well. Mi-24V - Corrected outer pylon entries - Added the missing searchlight in left side - Assed Falanga missiles for loadout - You can insert two type of GUV 8700 container to Mi-24, but unfortunately doesn't firing. Both of them are only a static pod yet. Mi-8 - Heli category changed from Transport to Attack helicopter - Added UB blocks for loadout PT-76 - Basically the PT-76 deactivated by dev's. Now I reactivated again. - Target distance: 10-1.500m BMD-1 - The BMD-1 main gun 2A28 GROM deactivated by dev's. Now I reactivated again. - Target distance: 10-1.500m Installation: 1.) Extract and overwrite the existing files in your game directory with these new ones. 2.) Open ..\Config\graphics.cfg 3.) Search this entry: VFSTexturePaths { path = ".\\Bazar\\TempTextures"; 34)Insert the following line after Temptextures entry path = "Bazar/Textures/beczl_combined_1_0"; 5.) That's all. Have Fun! Copyright, 2011 Laszlo Becz mail: laszlo.becz@gmail.com web: beczl.tvn.hu Click here to download this file
  10. Version

    1,634 downloads

    Combined Forces Mod V2.0 for DCS:A-10C Warthog 1.1.1.0 and DCS:Black Shark 2 - All mod aligned to DCS A-10C and BS2 either. - All Textures converted to dds format for a better performance - Doesn't Modman compatible !!! The mod contain the following elements: 9P148 BRDM-2 Mobile ATGM Missile Launcher v1.3 - High detailed multi LOD 3D model + different skins for all season - Fully animated launch sequence - The unit can launch five missile between 1min. Full reload time 2min. - New 9M113M Konkurs missile 3D model and new missile characteristic - The vehicle able to start launch missile +-95 degree and 75-4000m far from their base direction. If their selected target out of this limit the unit won't start the attack. - Target distance Radar: 75-4.000m 1S91 "Straight Flush" Radar + 2P25 "Kub" TEL v1.2 - High detailed multi LOD 3D model + different skins for winter - Fully animated - Target distance Radar: 1-70km, Launcher: 1-50km 9A52-2 Smerch MLRS v1.3 - High detailed multi LOD 3D model + different skins for winter and autumn - Enhanced 9M55 missile cluster warhead - New launcher tubes shape and launcher and rocket 3D coordinates are reworked - The reaction time is set to 120s instead of the original 100s - Launcher traverse horizontal movement changed to +-30° instead of the original +-60° - Target distance: 20-70km 8K14 Scud-B Launcher v1.3 - High detailed multi LOD 3D model + different skins for all season - Fully animated launch sequence - Corrected MAZ-543 chassis data - The Scud missile characteristic changed as real as possible, but some things are limited and hardcoded in this case the missile do some silly maneuver sometimes, so be careful. - The Scud only able to start launch missile +-25 degree from their base direction. If their selected target out of this limit the unit won't start the launching sequence. - The Scud replaced the non-active Uragan MLRS. In this case the Scud missile have been recognized as a simple MLRS missiles and doesn't start like at real Scud missile. And the SAM patriot unit won't shoot it of course. - The typical Scud missile erector and launch preparation sequence is ~4-8min and it depends on the target distance. (near = less time; far = more time) So if you recognize the launcher you have 4-8min to eliminate it. - Target distance: 20-300km Uaz-452 Truck, Bus, Ambulance v1.0 - High detailed 3D model Zil-131 PR-14 SA-3 Pechora Missile Loader Truck v1.2 - High detailed multi LOD 3D model New Russian UB Rocket Pods v2.0 - UB-13, UB-32, B-20, B-8V20 - High detailed multi LOD 3D model - High detailed weathered textures BRDM-1 Armored Recon Vehicle v1.0 - High detailed multi LOD 3D model + different skins for winter - Working and animated machine gun - Target distance: 50-1.000m D-30 122mm Howitzer v1.0 - High detailed 3D model - Recoil effect - Target distance: 50-10.000m R-37 missile for MiG-31 - New 3D model with animated rear wings - R-37 is added for Mig-31 loadout 9M17 Falanga AT-2C Swatter ATGM Missile + Launch rail for Mi-24V - High Detailed 3D model and skin - Accurate Missile characteristic - The Mi-24V can launch against maximum two missile in same time between 500-4000m launch distance. The following 3D models made by the developer. I only reactivated or changed their settings as well. Mi-24V - Corrected outer pylon entries - Added the missing searchlight in left side - Assed Falanga missiles for loadout - You can insert two type of GUV 8700 container to Mi-24, but unfortunately doesn't firing. Both of them are only a static pod yet. Mi-8 - Heli category changed from Transport to Attack helicopter - Added UB blocks for loadout PT-76 - Basically the PT-76 deactivated by dev's. Now I reactivated again. - Target distance: 10-1.500m BMD-1 - The BMD-1 main gun 2A28 GROM deactivated by dev's. Now I reactivated again. - Target distance: 10-1.500m Installation: 1.) Extract and overwrite the existing files in your game directory with these new ones. 2.) Open ..\Config\graphics.cfg 3.) Search this entry: VFSTexturePaths { path = ".\\Bazar\\TempTextures"; 34)Insert the following line after Temptextures entry path = "Bazar/Textures/beczl_combined_1_0"; 5.) That's all. Have Fun! Copyright, 2011 Laszlo Becz mail: laszlo.becz@gmail.com web: beczl.tvn.hu
  11. 9A52-2 Smerch MLRS

    File Name: 9A52-2 Smerch MLRS File Submitter: beczl File Submitted: 17 Nov 2011 File Category: Other Models Other Authors: beczl Website: http://beczl.tvn.hu 9A52-2 Smerch MLRS v1.2 Compatible for LockOn DCS A-10C v1.1.1.0 and DCS BS2 v 1.0 Only !!!!! Changes 1.2: - Mod aligned to DCS A-10C and BS2 either - The 9M55 missile cluster warhead enhanced - Launcher tubes shape reworked and corrected - Missile launcher and rocket 3D coordinates are reworked - The whole model size is corrected (crunched) - Textures converted to dds format for a better performance - Some 3D animation issues are fixed Changes 1.1: - Fixed 3D model parts - Mod aligned to DCS BS2 Main features: - High detailed three different skins for all season - Multi LOD 3D model - Fully animated Fully compatible for any mod due only the Smerch related files are changed. Important: - Not Modman compatible !!! - The reaction time is set to 120s instead of the original 100s - Launcher traverse horizontal movement changed to +-30° instead of the original +-60° Installation: 1.) Extract and overwrite the existing files in your game directory with these new ones. 2.) Open ..\Config\graphics.cfg 3.) Search this entry: VFSTexturePaths { path = ".\\Bazar\\TempTextures"; 4.)Insert the folowing line after Temptextures entry path = "Bazar/Textures/Smerch"; 5.) That's all, Have Fun!!! mail: laszlo.becz@gmail.com web: beczl.tvn.hu Click here to download this file
  12. Version 1.2

    244 downloads

    9A52-2 Smerch MLRS v1.2 Compatible for LockOn DCS A-10C v1.1.1.0 and DCS BS2 v 1.0 Only !!!!! Changes 1.2: - Mod aligned to DCS A-10C and BS2 either - The 9M55 missile cluster warhead enhanced - Launcher tubes shape reworked and corrected - Missile launcher and rocket 3D coordinates are reworked - The whole model size is corrected (crunched) - Textures converted to dds format for a better performance - Some 3D animation issues are fixed Changes 1.1: - Fixed 3D model parts - Mod aligned to DCS BS2 Main features: - High detailed three different skins for all season - Multi LOD 3D model - Fully animated Fully compatible for any mod due only the Smerch related files are changed. Important: - Not Modman compatible !!! - The reaction time is set to 120s instead of the original 100s - Launcher traverse horizontal movement changed to +-30° instead of the original +-60° Installation: 1.) Extract and overwrite the existing files in your game directory with these new ones. 2.) Open ..\Config\graphics.cfg 3.) Search this entry: VFSTexturePaths { path = ".\\Bazar\\TempTextures"; 4.)Insert the folowing line after Temptextures entry path = "Bazar/Textures/Smerch"; 5.) That's all, Have Fun!!! mail: laszlo.becz@gmail.com web: beczl.tvn.hu