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DCS 1.2.4.12547 update is now available

20 May 2013
Posted by Tom_Weiss in Flight Sim News (12 Views · 0 Comments)
DCS WORLD
Multiplayer. Icon and life bar of killed unit do not disappear for client (hide icon). Fixed.
Sometimes client doesn't get info about group placement. Fixed.
Fixed client crash on mission restart while still loading.
Added FW-190 as a static object.
MP. Clients crash after server unpause (mission related). Fixed.
Missing sounds in mission file is fixed.
Module manager. Removed installed add-on's from the available tab.
Command menu problem has been fixed: the same menus were not be able to be submenus.
AI do not follow advanced waypoint attack restrictions is fixed.

DCS A-10C
A-10C RWR works in the MP now.
AGM-65E can't be used in A-10C anymore.

DCS CA
Ground Commander control can move unmovable units


DCS FC3
A-10A. Cockpit pressure altitude implemented in cockpit.
A-10A. Engine oil pressure indicators are working.
A-10A. APU gauges were added.
A-10A. Ripple quantity and interval is fixed.
A-10A. Cockpit time of day in HUD is incorrect is fixed.
Su-27. Cockpit RWR nail lights are reversed. Fixed.
FW-190. Warm air trail is removed.
F-15C. The IR threats will not indicate on the TEWS.
A-10A. Right rudder pedal is jammed forward in the cockpit is fixed.
Autothrust was removed at all aircrafts except of Su-33.
Su-33. Autotrust now should be engaged separately after route/return/landing autopilot mode was engaged.
Su-27/33. Flaperons control buttons animated.
Su-27/33. Flaps now can be commanded to extended at any speed. However they will be not extended until airspeed is lower than a certain value
A-10A. Cockpit, left yaw SAS switch moves when RWR makes a sound. Fixed.
A-10A. engine temperature indicators are fixed.
Su-27. Fixed gun shells counter.
A-10A All Circuit Breakers always popped out are fixed.

DCS UH-1H
Corrected missions of UN campaign

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DCS 1.2.4.12179.160 update is now available.

15 May 2013
Posted by Tom_Weiss in Flight Sim News (26 Views · 0 Comments)

DCS 1.2.4.12179.160 update is now available.

Please use the auto updater and Module Manager as primary tool for updates and module installation. Due to publishing complexities, we'll push updates to the auto-updater first. The installers will be day or two later.


DCS World

  • Multiplayer: Fixed anti radar homing missiles exploding after launch if the mission was restarted by the server.
  • Multiplayer: Fixed AI pilots in the aircraft when client aircraft are activated by a trigger.
  • Multiplayer: Fixed "Show All Routes" button staying pressed when reconnected to server.
  • Multiplayer: Fixed differences between what the host and clients are seeing in regards to ground units.
  • Modules Manager: Fixed module removal option.
  • General: Fixed incorrectly oriented road outpost in old missions always heading north.
  • Sound: Fixed the Logitech USB Headset driver issue.
DCS: A-10C Warthog
  • Training updated for German, Spanish and Russian localizations.
DCS: UH-1H Huey
  • Improved stability in a hover and flight at speed by tuning the stabilizer bar model (inertia weight above the main rotor). Although easier to fly now, it is in fact more realistic.
  • A smoother entry into vortex ring state (VRS) is now included.
  • Corrected the installed angle of the slip ball tube.
  • Fixed first Russian mission in UN-Pilot campaign.
DCS: Combined Arms
  • Replaced the missing sounds of secondary machine-guns.
  • Fixed server not receiving information about switching off a unit's autopilot from a client.
  • Fixed T-80U firing AP shells in salvo after jumping to the tank on a public server.
  • Fixed cruise control for ground units.
  • Fixed ABS for ground units.
  • Fixed crash when assigning targets.
Lock On: Flaming Cliffs 3
  • Su-27: Fixed the opening of the canopy while in flight - canopy would stay open & attached.
  • Su-27: Cockpit ECM indication light is now fixed.
  • Su-27: Fixed flap button animation.
  • Su-27: Fixed the canopy glass crazing having a tiled look.
DCS: Black Shark 2
  • Improved the Black Shark 1 installation prerequisite check.

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DCS 7 May 2013 Update

07 May 2013
Posted by Tom_Weiss in Flight Sim News (37 Views · 0 Comments)


7 May 2013 Update

I will be out of town this Friday. So this, combined with a post of the Russian forums, has led me to release this week's update a bit early.

This week we released an update to version 1.2.4 that included several changes that were planned for the initial 1.2.4 release but did not make it in time. With that out of the way, the team is working hard on version 1.2.5 that will further address remaining bugs in DCS World and its modules. As always, we'll be throwing in some new features as well. When we get close to finalizing 1.2.5, I'll post the preliminary change log to give you a heads up.

In addition to the never-ending quest for DCS perfection (yes, we have dreams too), we are working on releasing the F-15C Eagle and Su-27 Flanker for DCS World later this year. As I have mentioned in the past, DCS is not confined to one time period, one location or one level of detail. While DCS modules have focused on a very high level of detail, we also realize that there are many (often silent) users that wish for a shallower learning curve. In fact, the Lock On / Flaming Cliffs series has been our most successful. As such, the F-15C Eagle and Su-27 Flanker will be catered to them. Both of these aircraft will have the same detailed 3D models, cockpits and sounds of the Flaming Cliffs 3 versions, but we will be adding an Advanced Flight Model (AFM) for each.

We also want to release these aircraft in such a manner to allow users that are not interested in Flaming Cliffs 3, or do not have a Lock On installation, to still have these aircraft in their DCS World stable of aircraft, but at a greatly reduced price.

This is not to say that we will not also continue to create very high level of detail simulations. At a later point, we will further develop these aircraft to include mouse clickable cockpit and the same level of detail as the DCS: A-10C Warthog, but that is a massive effort that will take time.

In the meantime, the F/A-18C Hornet is still planned but we want it to be at the same level as our A-10C. Because of this, development will take much longer compared to the Eagle and Flanker projects to be released this year.

Matt

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DCS 03 May 2013 Update

03 May 2013
Posted by Tom_Weiss in Flight Sim News (28 Views · 0 Comments)

03 May 2013 Update

Well, the big news this week has of course been the release of DCS ver. 1.2.4, along with the first DCS module... DCS: UH-1H Huey! We've been really delighted with the reception of the Huey and that it has demonstrated that a talented partner can develop a module to the same standards of the other DCS modules. We hope this will put some of those concerns to bed.

In order to release the Huey and 1.2.4 this week, we ran out of time to include some additional changes/fixes into the installers. On Monday, we PLAN/HOPE to provide a 1.2.4 update with the following:

• Fixed hit point of shells in multiplayer that were independent of turret rotation on the server-side.
• Disabled the incomplete "Ultra High" visibility setting.
• Implemented the waiting screen for the Module Manager.
• Corrected helicopter exhaust effect.
• Fixed damage value for AI aircraft.
• Corrected invisible warehouses.
• Helicopter takeoff from ships corrected.
• Adjusted shell aiming.
• Adjusted infantry weapon accuracy.
• AK-74 assault rifle rate of fire has been corrected.
• Fixed lock ability for non-air defense units.
• Fixed "Emission Control" for radar units.
• Advanced options waypoint that allows air unit to fly to an assigned ground unit.
• Adjusted delay between manual gear changes for CA units.
• Fixed delay after launch of IR-guided missiles.
• Repair after mast bumping is now available.
• Fixed GUI button size errors.
• Fixed synchronization of ground units in network play.

After that, we will evaluate the most important remaining 1.2.4 bugs and do our very best to resolve as many of them as possible in 1.2.5. Work will also accelerate on development of DCS: F-15C and DCS: S-27. I hope to talk more about those next week.

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A2A’s latest Accu-Sim technology branches out

21 Apr 2013
Posted by Tom_Weiss in Flight Sim News (58 Views · 0 Comments)

A2A’s latest Accu-Sim technology branches out into general aviation fleets with AOPA and Redbird Simulators

Redbird Flight Simulations has partnered with the AOPA (Aircraft Owners and Pilots Association) to create a new desktop simulator, called the “AOPA JAY” by Redbird. This new product has generated plenty of enthusiasm from top aviation organizations including the EAA (Experimental Aircraft Association), Flying Magazine, IFR Magazine, Pilot Workshops, King Schools, National Association of Flight Instructors, Experimental Aircraft Association, Sennheiser Aviation, and the American Bonanza Society.

Redbird and A2A established a working relationship when they developed the popular 75th Anniversary Piper Cub motion simulator at Oshkosh 2012; both companies look forward to this new product venture. Starting with the Cessna 172R/S, A2A will bring the most complete and accurate flying experience to pilots who train on Redbird’s commercial flight simulation hardware. This hardware is already being used with great success in flight schools around the world.

“Every aircraft has a personality, a story to tell. The insane detail in A2A aircraft tells those stories, and you truly get to know the aircraft,” said Brandon Seltz, Microsoft Flight Designer / Director of Scenario Development for Redbird Media.

“Accu-Sim technology fused with Redbird’s outstanding range of commercial simulation hardware raises the bar to a new level, not yet experienced by flight school students. Redbird and A2A are two companies that develop products with passion for aviation and a commitment to realism. Now the aviation community shares the same intense anticipation for Accu-Sim that we've seen within our core flight simulation community for years. The two worlds of pilots and flight simulator enthusiasts are finally sharing the same space, and this is a day we have been working hard to make happen for the better part of a decade,” said Scott Gentile of A2A Simulations Inc.

“Accu-Sim enables flight training to take place in a living and breathing aircraft environment where you’ll swear you have a physical engine rumbling under the hood bolted to the airframe, and driving a heavy prop. Additionally, the advanced sound environment means not only does every lever, dial, and switch produce an authentic sound, but squeaks and rumbles have purpose. It is this “orchestra of sound” that feeds a pilot with information not always shown on instruments. And just like a real aircraft, once you are accustomed to what sounds and feels correct, any unfamiliar sound or vibration in the cockpit will quickly grab your attention. This is where science and art come together to create that special X factor in the close relationship between pilot and airplane,” said Lewis Bloomfield of A2A Simulations Inc.


A2A Simulations trip to the Sun'n Fun 2013 Airshow for the AOPA Jay Press Conference

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REX Service Pack 1 released

20 Apr 2013
Posted by Tom_Weiss in Flight Sim News (50 Views · 0 Comments)

Download REX Service Pack 1!

Now available for REX Essential Plus and Overdrive...


REX Game Studios is proud to announce the release of Service Pack 1 for the REX Essential PLUS product line. This latest update release includes many improvements, fixes and additions listed below:

Improved - Winds aloft data, especially southern hemisphere.
Improved - Weather station accuracy in WXPLUS mode.
Improved - Archived weather from REX EDGE servers.
Improved - Severe wind shifts during transitions with WXPLUS mode.
Improved - Added code to read Flight Mode or Dialog mode status of FSX/P3D before injecting weather in both Standard and WXPLUS weather modes.
Improved - Better handling of visibility below 1 SM.
Improved - Sped up weather process assembling in WXPLUS mode.
Improved - Adjustments to back-end database servers for better handling of archive weather processing.
Improved - “Download Center” button to menu bar and removed from the Textures area.
Improved - Process of transitioning cloud and visibility smoothing in WXPLUS mode.
Improved - Flight plans are now saved in the users FLIGHT SIM X Document folder.
Improved - Download time of weather from data servers.
Improved - Now receiving 100+ knots winds in the mid to upper levels of the atmosphere.

Fixed - Un-selecting the visibility smoothing does not uncheck the wind smoothing feature.
Fixed - Prepar3D header banner not showing if user has P3D activated.
Fixed - Accurate pressure readings.
Fixed - 24-hour METAR data for current weather.
Fixed - White screen on WASys in regards to computer regional settings.
Fixed - Disposed timer setting at close of Weather Engine.
Fixed - Archive weather settings and required date to be selected before saving.
Fixed - Database server structure for correct archive weather data.
Fixed - checkLocation error message from error logs.
Fixed - Disable option button if internet is not detected on user’s machine.
Fixed - Random weather mode now works when no internet connection is detected.
Fixed - Javascripting errors on WASYS tool. Dependent on the IE version installed.

Added - Various adjustments to the Micro and Synoptic weather station load features for more accurate visibility handling.
Added - New wind smoothing algorithm to handle wind direction smoothing during loading.
Added - FAOR, FALE, VTBS to database.

Expanded - Weather area of WXPLUS weather theme mode.
Removed - Green bar showing injection during WXPLUS mode loading.
Changed - “Create a Flight Plan” button to “Import or Create a Flight Plan”.
Moved - "Import Flight Plan" button within the Flight Center area.

The REX Essential PLUS line of products offers the most advanced, multi award-winning environment package on the market today. SP1 is available free of charge to all existing REX Essential PLUS and REX Essential PLUS OverDrive customers. Visit the REX product support forum for details and download.

http://www.realenvir...eme.com/forums/ Dwnload

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DCS: UH-1H Huey Promo Video

10 Apr 2013
Posted by Tom_Weiss in Flight Sim News (62 Views · 0 Comments)

  62 Views · 0 Comments

FTX Global - EU Preview - 1080p - FSX all sliders maxxed

04 Apr 2013
Posted by Tom_Weiss in Flight Sim News (112 Views · 0 Comments)


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Dino Cattaneo's F-14D Tomcat v2.0 released

29 Mar 2013
Posted by Tom_Weiss in Flight Sim News (131 Views · 0 Comments)
http://www.lockonfil...-14d-tomcat-v2/

The Grumman F14D Tomcat is a supersonic, twin-engine, two-seat, variable-sweep wing fighter aircraft employed by U.S.Navy from 1991 to 2006. This package contains an entirely new visual model with self shadowing, bump mapping and hi-res textures, working virtual cockpit for pilot and RIO, 3D gauges,and reasonably accurate flight model. Includes custom HUD by Jivko "Neutrino" Rusev and Scott Printz, sound package by Serge "fsxnavypilot" Lsa, and repaints by Jiri Soukup. Designed by Dino Cattaneo. Requires FSX:Acceleration or Gold versions. Note: This is not an update and old versions should be uninstalled prior to installing this package

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Dino Cattaneo's T-45C v2.4 released

29 Mar 2013
Posted by Tom_Weiss in Flight Sim News (84 Views · 0 Comments)
http://www.lockonfil...4-dx10-version/

FSX(A): Boeing/BAe T-45C Goshawk V2.40 The T-45C Goshawk is a heavily modified version of the Bae Hawk single engine jet trainer,adapted to aircraft carrier ops. This package contains an entirely new visual model,with self shadowing,bump mapping and hi-res textures,working virtual cockpit, 3D gauges,and reasonably accurate flight model. Includes custom HUD by Jivko "Neutrino" Rusev and Scott Printz, sound package by Serge "fsxnavypilot" Lsa. Designed by Dino Cattaneo.

Posted Image

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